freitag, der 22. november 2024, KW 47
Multiplattform-Opensource
Die hier beschriebene Software wurde nach folgenden Kriterien ausgewählt:
- Multiplattform (möglichst nativ für Mac OS, Linux und WinDO$)
- Freie Verfügbarkeit (freier DownLoad)
- OpenSource (Wünschenswert)
- Kostenlos (zumindest für den privaten Gebrauch)
Die Liste mit solchen Programmen soll wachsen, deswegen nehme ich gerne von jedem der sich berufen fühlt Vorschläge per
entgegen.
(Multiplattform, OpenSource, Englisch)
Blender ist eine Opensource-Software für 3D-Modellierung, Animation, Rendern, Post-Production, interactives Arbeiten and Abspielen.
Selbstbeschreibung als Zitat von der Webseite:
License
Blender is being released with source codes under the
GNU Public License.
Blender therefore is fully free to use and distribute within any
educational, professional or commercial environment. Artwork created
with Blender - including python scripts - is the sole property of the creator.
Interface
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Revolutionary non-overlapping and non-blocking UI delivers unsurpassed workflow |
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Flexible and fully configurable window layout with as many screen setups as you prefer |
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Undo support on all levels |
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Powerful built-in database system allowing instances, scene management, and dynamic linkng multiple project files |
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Anti-aliased fonts with international translation support |
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Windows for animation curves/keys, outliner, schematic scene diagram,
non-linear video sequence editing, character animation action editor,
non-linear animation mixer, image/UV editing, file/image selection and
file management
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Built-in text editor for annotations and editing Python scripts |
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Consistent interface across all platforms |
Modeling
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A range of 3D object types including polygon meshes, NURBS surfaces,
bezier and B-spline curves, metaballs, vector fonts (TrueType,
PostScript, OpenType) |
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'Smooth proxy' style catmull-clark subdivision surfaces with optimal iso-lines display and sharpness editing |
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Mesh modeling based on vertex, edge and/or face selection |
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Boolean mesh functions |
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Editing functions such as extrude, bevel, cut, spin, screw, warp, subdivide,
noise, smooth Soft selection editing tools for organic modeling |
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Python scripting access for custom tools |
Animation
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Armature (skeleton) deformation with forward/inverse kinematics, auto skinning and interactive 3D paint for vertex weighting |
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Non-linear animation mixer with automated walkcycles along paths |
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Constraint system |
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Vertex key framing for morphing, with controlling sliders |
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Character animation pose editor |
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Animatable lattice deformation |
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'Ipo' system integrates both motion curve and traditional key-frame editing |
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Audio playback, mixing and editing support for sound synchronisation |
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Python scripting access for custom and procedural animation effects |
Rendering
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Very fast inbuilt raytracer |
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Integral support for the famous Yafray render engine |
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Oversampling, motion blur, post-production effects, fields, non-square pixels |
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Environment maps, halos, lens flares, fog |
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Various surface shaders such as Lambert, Phong, Oren-nayar, Blinn, Toon |
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Edge rendering for toon shading |
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Procedural Textures |
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Ambient Occlusion |
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Radiosity solver |
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Export scripts available for external renderers such as Renderman (RIB), Povray, Virtualight |
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UV texture editor with various mesh unwrap modes |
Realtime 3D/game creation
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Graphical editor for defining interactive behavior without programming |
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Collision detection and dynamics simulation |
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Python scripting API for sophisticated control and AI, fully defined advanced game logic |
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Supports all OpenGLTM lighting modes, including transparencies, Animated and reflection-mapped textures |
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Playback of games and interactive 3D content without compiling or preprocessing |
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Audio, using the SDL toolkit |
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Multi-layering of Scenes for overlay interfaces |
Files
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Save all scene data in a single .blend file |
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.blend format supports compression, digital signatures, encryption,
forwards/backwards compatibility and can be used as a library to link
to from other .blend files |
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Read / Write TGA, JPG, PNG, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X) |
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Native import and export for DXF, Inventor and VRML files, with python scripts available for many other 3D formats |
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Create stand-alone executables containing interactive 3D content or play back with the 3d web browser plugin |
Supported Platforms
- Windows 98, ME, 2000, XP
- Mac OS X
- Linux (i386)
- Linux (PPC)
- FreeBSD 5.3 (i386)
- SGI Irix 6.5
- Sun Solaris 2.8 (sparc)
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